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Simple, but effective workaround to solve the 100% CPU burning loop bug in Nvidias...
[hashcat.git]
/
include
/
types.h
diff --git
a/include/types.h
b/include/types.h
index
305b982
..
0a45ec7
100644
(file)
--- a/
include/types.h
+++ b/
include/types.h
@@
-988,6
+988,7
@@
struct __hc_device_param
uint exec_pos;
double exec_ms[EXEC_CACHE];
uint exec_pos;
double exec_ms[EXEC_CACHE];
+ double exec_prev;
// this is "current" speed
// this is "current" speed