Simple, but effective workaround to solve the 100% CPU burning loop bug in Nvidias...
authorjsteube <jens.steube@gmail.com>
Mon, 13 Jun 2016 21:50:49 +0000 (23:50 +0200)
committerjsteube <jens.steube@gmail.com>
Mon, 13 Jun 2016 21:50:49 +0000 (23:50 +0200)
commit8abc42e346ca6684c2dda4efb56053c304e384b2
tree833ae7a6b71b328acd0b67c4087d896bb74acad2
parent217f9e600443c575755244788eaab5b0db758b88
Simple, but effective workaround to solve the 100% CPU burning loop bug in Nvidias OpenCL runtime, works Linux and Windows, 0% cpu (alsmost), 100% performance in comparison to CPU burning loop variant. Replaces old previous try with overwritten clock_gettime() function
include/types.h
src/hashcat.c