SHA256C3c, SHA256C3d, SHA256C3e, SHA256C3f,
};
-static void sha256_transform (const u32 w0[4], const u32 w1[4], const u32 w2[4], const u32 w3[4], u32 digest[8])
+void sha256_transform (const u32 w0[4], const u32 w1[4], const u32 w2[4], const u32 w3[4], u32 digest[8])
{
u32 a = digest[0];
u32 b = digest[1];
SHA384C4c, SHA384C4d, SHA384C4e, SHA384C4f,
};
-static void sha384_transform (const u64 w0[4], const u64 w1[4], const u64 w2[4], const u64 w3[4], u64 digest[8])
+void sha384_transform (const u64 w0[4], const u64 w1[4], const u64 w2[4], const u64 w3[4], u64 digest[8])
{
u64 a = digest[0];
u64 b = digest[1];
SHA384C4c, SHA384C4d, SHA384C4e, SHA384C4f,
};
-static void sha512_transform (const u64 w0[4], const u64 w1[4], const u64 w2[4], const u64 w3[4], u64 digest[8])
+void sha512_transform (const u64 w0[4], const u64 w1[4], const u64 w2[4], const u64 w3[4], u64 digest[8])
{
u64 a = digest[0];
u64 b = digest[1];
0x1b000000, 0x36000000,
};
-static void AES128_ExpandKey (u32 *userkey, u32 *rek, __local u32 *s_te0, __local u32 *s_te1, __local u32 *s_te2, __local u32 *s_te3, __local u32 *s_te4)
+void AES128_ExpandKey (u32 *userkey, u32 *rek, __local u32 *s_te0, __local u32 *s_te1, __local u32 *s_te2, __local u32 *s_te3, __local u32 *s_te4)
{
rek[0] = swap32 (userkey[0]);
rek[1] = swap32 (userkey[1]);
}
}
-static void AES128_encrypt (const u32 *in, u32 *out, const u32 *rek, __local u32 *s_te0, __local u32 *s_te1, __local u32 *s_te2, __local u32 *s_te3, __local u32 *s_te4)
+void AES128_encrypt (const u32 *in, u32 *out, const u32 *rek, __local u32 *s_te0, __local u32 *s_te1, __local u32 *s_te2, __local u32 *s_te3, __local u32 *s_te4)
{
u32 in_swap[4];
out[3] = swap32 (out[3]);
}
-static void memcat8 (u32 block0[4], u32 block1[4], u32 block2[4], u32 block3[4], const u32 block_len, const u32 append[2])
+void memcat8 (u32 block0[4], u32 block1[4], u32 block2[4], u32 block3[4], const u32 block_len, const u32 append[2])
{
switch (block_len)
{
#define WORDMAXSZ4 (WORDMAXSZ / 4)
#define AESSZ4 (AESSZ / 4)
-static void make_sc (u32 *sc, const u32 *pw, const u32 pw_len, const u32 *bl, const u32 bl_len)
+void make_sc (u32 *sc, const u32 *pw, const u32 pw_len, const u32 *bl, const u32 bl_len)
{
const u32 bd = bl_len / 4;
}
}
-static void make_pt_with_offset (u32 *pt, const u32 offset, const u32 *sc, const u32 pwbl_len)
+void make_pt_with_offset (u32 *pt, const u32 offset, const u32 *sc, const u32 pwbl_len)
{
const u32 m = offset % pwbl_len;
#endif
}
-static void make_w_with_offset (ctx_t *ctx, const u32 W_len, const u32 offset, const u32 *sc, const u32 pwbl_len, u32 *iv, const u32 *rek, __local u32 *s_te0, __local u32 *s_te1, __local u32 *s_te2, __local u32 *s_te3, __local u32 *s_te4)
+void make_w_with_offset (ctx_t *ctx, const u32 W_len, const u32 offset, const u32 *sc, const u32 pwbl_len, u32 *iv, const u32 *rek, __local u32 *s_te0, __local u32 *s_te1, __local u32 *s_te2, __local u32 *s_te3, __local u32 *s_te4)
{
for (u32 k = 0, wk = 0; k < W_len; k += AESSZ, wk += AESSZ4)
{
}
}
-static u32 do_round (const u32 *pw, const u32 pw_len, ctx_t *ctx, __local u32 *s_te0, __local u32 *s_te1, __local u32 *s_te2, __local u32 *s_te3, __local u32 *s_te4)
+u32 do_round (const u32 *pw, const u32 pw_len, ctx_t *ctx, __local u32 *s_te0, __local u32 *s_te1, __local u32 *s_te2, __local u32 *s_te3, __local u32 *s_te4)
{
// make scratch buffer