LIBRARY "OpenCL.dll" EXPORTS clBuildProgram@24 clCreateBuffer@24 clCreateCommandQueue@20 clCreateCommandQueueWithProperties@16 clCreateContext@24 clCreateContextFromType@24 clCreateFromD3D10Buffer@20 clCreateFromD3D9Buffer@24 clCreateFromGLBuffer@20 clCreateFromGLRenderbuffer@20 clCreateFromGLTexture2D@28 clCreateFromGLTexture3D@28 clCreateImage2D@36 clCreateImage3D@44 clCreateImageFromD3D10Resource@20 clCreateImageFromD3D9Resource@24 clCreateKernel@12 clCreateKernelsInProgram@16 clCreateProgramWithBinary@28 clCreateProgramWithSource@20 clCreateSampler@20 clEnqueueAcquireExternalObjects@24 clEnqueueAcquireGLObjects@24 clEnqueueBarrier@4 clEnqueueCopyBuffer@36 clEnqueueCopyBufferToImage@36 clEnqueueCopyImage@36 clEnqueueCopyImageToBuffer@36 clEnqueueMapBuffer@44 clEnqueueMapImage@52 clEnqueueMarker@8 clEnqueueNDRangeKernel@36 clEnqueueNativeKernel@40 clEnqueueReadBuffer@36 clEnqueueReadImage@44 clEnqueueReleaseExternalObjects@24 clEnqueueReleaseGLObjects@24 clEnqueueTask@20 clEnqueueUnmapMemObject@24 clEnqueueWaitForEvents@12 clEnqueueWriteBuffer@36 clEnqueueWriteImage@44 clFinish@4 clFlush@4 clGetCommandQueueInfo@20 clGetContextInfo@20 clGetDeviceIDs@24 clGetDeviceInfo@20 clGetEventInfo@20 clGetEventProfilingInfo@20 clGetExtensionFunctionAddress@4 clGetGLObjectInfo@12 clGetGLTextureInfo@20 clGetImageInfo@20 clGetKernelInfo@20 clGetKernelWorkGroupInfo@24 clGetMemObjectInfo@20 clGetPlatformIDs@12 clGetPlatformInfo@20 clGetProgramBuildInfo@24 clGetProgramInfo@20 clGetSamplerInfo@20 clGetSupportedImageFormats@28 clReleaseCommandQueue@4 clReleaseContext@4 clReleaseEvent@4 clReleaseKernel@4 clReleaseMemObject@4 clReleaseProgram@4 clReleaseSampler@4 clRetainCommandQueue@4 clRetainContext@4 clRetainEvent@4 clRetainKernel@4 clRetainMemObject@4 clRetainProgram@4 clRetainSampler@4 clSetCommandQueueProperty@20 clSetKernelArg@16 clUnloadCompiler@0 clWaitForEvents@8 clEnqueueFillBuffer@36