5 clCreateCommandQueue@20
6 clCreateCommandQueueWithProperties@16
8 clCreateContextFromType@24
9 clCreateFromD3D10Buffer@20
10 clCreateFromD3D9Buffer@24
11 clCreateFromGLBuffer@20
12 clCreateFromGLRenderbuffer@20
13 clCreateFromGLTexture2D@28
14 clCreateFromGLTexture3D@28
17 clCreateImageFromD3D10Resource@20
18 clCreateImageFromD3D9Resource@24
20 clCreateKernelsInProgram@16
21 clCreateProgramWithBinary@28
22 clCreateProgramWithSource@20
24 clEnqueueAcquireExternalObjects@24
25 clEnqueueAcquireGLObjects@24
27 clEnqueueCopyBuffer@36
28 clEnqueueCopyBufferToImage@36
30 clEnqueueCopyImageToBuffer@36
34 clEnqueueNDRangeKernel@36
35 clEnqueueNativeKernel@40
36 clEnqueueReadBuffer@36
38 clEnqueueReleaseExternalObjects@24
39 clEnqueueReleaseGLObjects@24
41 clEnqueueUnmapMemObject@24
42 clEnqueueWaitForEvents@12
43 clEnqueueWriteBuffer@36
44 clEnqueueWriteImage@44
47 clGetCommandQueueInfo@20
52 clGetEventProfilingInfo@20
53 clGetExtensionFunctionAddress@4
58 clGetKernelWorkGroupInfo@24
62 clGetProgramBuildInfo@24
65 clGetSupportedImageFormats@28
66 clReleaseCommandQueue@4
73 clRetainCommandQueue@4
80 clSetCommandQueueProperty@20
84 clEnqueueFillBuffer@36