// not get new candidates it idles around but speed display would
// show it as working.
// if we instantly set it to 0 after reading it happens that the
- // speed can be shown as zero if the users refreshs to fast.
+ // speed can be shown as zero if the users refreshes too fast.
// therefore, we add a timestamp when a stat was recorded and if its
- // to old we will not use it
+ // too old we will not use it
speed_cnt[device_id] = 0;
speed_ms[device_id] = 0;
int engine_clock_profile_max = od_clock_mem_status[device_id].state.aLevels[1].iEngineClock;
int memory_clock_profile_max = od_clock_mem_status[device_id].state.aLevels[1].iMemoryClock;
- // warning if profile has to low max values
+ // warning if profile has too low max values
if ((engine_clock_max - engine_clock_profile_max) > warning_trigger_engine)
{