// workaround cpu spinning
- double exec_us_prev1;
- double exec_us_prev2;
- double exec_us_prev3;
+ double exec_us_prev1[EXPECTED_ITERATIONS];
+ double exec_us_prev2[EXPECTED_ITERATIONS];
+ double exec_us_prev3[EXPECTED_ITERATIONS];
// this is "current" speed
bool opencl_v12;
+ double nvidia_spin_damp;
+
cl_uint device_vendor_id;
cl_uint platform_vendor_id;
uint quiet;
uint force;
uint benchmark;
- uint benchmark_repeats;
uint runtime;
uint remove;
uint remove_timer;