- Dropped all vector code since new GPU's are all scalar, makes the code much easier
[hashcat.git] / include / ext_ADL.h
index 82bad73..43a4aa0 100644 (file)
@@ -14,7 +14,7 @@ typedef int bool;
 
 #include <adl_sdk.h>
 
-typedef int HM_ADAPTER;
+//typedef int HM_ADAPTER;
 
 #ifdef _POSIX
 void *GetProcAddress (void *pLibrary, const char *name);