- const u32 w0_t = uint_to_hex_upper8 ((state[0] >> 0) & 255) << 0
- | uint_to_hex_upper8 ((state[0] >> 8) & 255) << 16;
- const u32 w1_t = uint_to_hex_upper8 ((state[0] >> 16) & 255) << 0
- | uint_to_hex_upper8 ((state[0] >> 24) & 255) << 16;
- const u32 w2_t = uint_to_hex_upper8 ((state[1] >> 0) & 255) << 0
- | uint_to_hex_upper8 ((state[1] >> 8) & 255) << 16;
- const u32 w3_t = uint_to_hex_upper8 ((state[1] >> 16) & 255) << 0
- | uint_to_hex_upper8 ((state[1] >> 24) & 255) << 16;
- const u32 w4_t = uint_to_hex_upper8 ((state[2] >> 0) & 255) << 0
- | uint_to_hex_upper8 ((state[2] >> 8) & 255) << 16;
- const u32 w5_t = uint_to_hex_upper8 ((state[2] >> 16) & 255) << 0
- | uint_to_hex_upper8 ((state[2] >> 24) & 255) << 16;
- const u32 w6_t = uint_to_hex_upper8 ((state[3] >> 0) & 255) << 0
- | uint_to_hex_upper8 ((state[3] >> 8) & 255) << 16;
- //const u32 w7_t = uint_to_hex_upper8 ((state[3] >> 16) & 255) << 0
- // | uint_to_hex_upper8 ((state[3] >> 24) & 255) << 16;
+ const u32x w0_t = uint_to_hex_upper8 ((state[0] >> 0) & 255) << 0
+ | uint_to_hex_upper8 ((state[0] >> 8) & 255) << 16;
+ const u32x w1_t = uint_to_hex_upper8 ((state[0] >> 16) & 255) << 0
+ | uint_to_hex_upper8 ((state[0] >> 24) & 255) << 16;
+ const u32x w2_t = uint_to_hex_upper8 ((state[1] >> 0) & 255) << 0
+ | uint_to_hex_upper8 ((state[1] >> 8) & 255) << 16;
+ const u32x w3_t = uint_to_hex_upper8 ((state[1] >> 16) & 255) << 0
+ | uint_to_hex_upper8 ((state[1] >> 24) & 255) << 16;
+ const u32x w4_t = uint_to_hex_upper8 ((state[2] >> 0) & 255) << 0
+ | uint_to_hex_upper8 ((state[2] >> 8) & 255) << 16;
+ const u32x w5_t = uint_to_hex_upper8 ((state[2] >> 16) & 255) << 0
+ | uint_to_hex_upper8 ((state[2] >> 24) & 255) << 16;
+ const u32x w6_t = uint_to_hex_upper8 ((state[3] >> 0) & 255) << 0
+ | uint_to_hex_upper8 ((state[3] >> 8) & 255) << 16;
+ //const u32x w7_t = uint_to_hex_upper8 ((state[3] >> 16) & 255) << 0
+ // | uint_to_hex_upper8 ((state[3] >> 24) & 255) << 16;